Once your loadout is set and squad is chosen, it's time to head into the mission. So the general advice is to use the story characters as much as possible – as they are required for story missions. ![]() However, because the campaign is linear, you may find yourself under leveled and have no way to gain more experience for your roster. ![]() If you happen to lose someone, or your Scout becomes under leveled, you can grab someone new from the rotation of characters that are always available for hire, usually at the same XP level as your top brass. The game often finds reasons (sometimes arbitrary) to make certain squad members unavailable for the next mission, so you can get a decent rotation going. The tree for each class features a couple of different paths, and a wide variety of passive and active skills the game isn’t shy about characters having a long list of passive skills that notably improve their effectiveness overtime. Over the course of the campaign, you will find and be awarded crates – which contain randomized armor pieces and weapon mods – to improve the capabilities of the squad with stat boosts and passive abilities.Īs for the skill tree, characters gain new points to spend after earning experience from missions. Everyone also has a slot for helmet, body armor, and boots. As this is a Gears game, the arsenal will be familiar to fans – the Mulcher, Gnasher Shotgun, and of course the Lancer make an appearance characters also wield a Hammerburst pistol as secondary weapon, and have two grenade types. The class defines the weapon the character yields, and their skill tree. ![]() Supports are healers and well-rounded fighters Vanguard are focused on defense Scouts are close-range fighters with cloak ability Snipers are deadly at long ranges, and Heavies lay down a ton of firepower. You can choose different colors and material types for the armor and weapons, to create a unique look for your squad.Įach character falls into one of five classes - Support, Vanguard, Scout, Sniper, and Heavy. As you might expect, the story characters must survive, and you can only customize their weaponry and armor, while the recruits may be lost and can also have their faces and names adjusted. Between missions, you'll be able to manage your squad of soldiers, split between three story characters and random recruits. Gears Tactics is an XCOM-inspired strategy game, which means the campaign follows a series of missions to undertake. In the end, it all falls a bit flat and very little actually happens. We barely get to know these characters, and the further you get into the campaign, the fewer story missions there are. This may be a typical approach for a strategy game such as this, but it's a bit disappointing not to have an exciting narrative that would fit in a mainline Gears title. While the story initially starts off promising, it fizzles out quickly, as the narrative moments are far and few between. ![]() He now commands a motor pool, but after the Hammer of Dawn strikes eviscerate the land, he's called back into action to find and eliminate a Locust scientist, Ukkon, who just happens to be the one responsible for creating other monsters in the Locust army. Gears Tactics' campaign follows the story of Gabriel Diaz, war vet and father of Kait Diaz from Gears 4 and 5.
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